Kelvin.

iOS2 technologies

AR Experiments

Simple iPadOS app for rendering .obj files through ARKit

AR Experiments interface preview

The challenge

What the project set out to solve

Explore a lightweight way to place and inspect 3D object files in a real environment.

The approach

How it was built

Use ARKit on iPadOS to load and render OBJ assets in an augmented-reality scene.

Core capabilities

What the experience includes

  • OBJ file rendering
  • AR placement
  • iPadOS interaction

Technology

The implementation stack

Swift
ARKit