AR Experiments
Simple iPadOS app for rendering .obj files through ARKit

The challenge
What the project set out to solve
Explore a lightweight way to place and inspect 3D object files in a real environment.
The approach
How it was built
Use ARKit on iPadOS to load and render OBJ assets in an augmented-reality scene.
Core capabilities
What the experience includes
- OBJ file rendering
- AR placement
- iPadOS interaction
Technology
The implementation stack
Swift
ARKit